Ocarina Of Time Speedrun World Record Broken By 166 Milliseconds
The any% run was completed by dannyb.
The N64 title The Legend of Zelda: Ocarina of Time is one of the most enduring and popular speedrunning games, beloved for its classic status and easily recognizable stages. It also features different speedrun categories, with the Any Percentage category involving the use of techniques that allow speedrunners to take advantage of glitches and bugs to aid them in their quest to complete the game as quickly as possible.
It’s a hotly contested category for Ocarina of Time with the top three fastest times from last year. Just two months ago, American speedrunner Murph_E achieved what was then an all-time world record for Ocarina of Time with a run of three minutes, 55 seconds and 466 milliseconds. But now there is a new world record holder.
Yesterday, fellow American “dannyb” completed an any-percent race in 3m 55s 300ms, beating the previous record holder by just 166 milliseconds. It might seem like a trivial amount, but at this elite level of speed-shaving milliseconds, that’s what it’s all about. Well, that is unless some new problem or technique is found that can take full seconds out of a run. You can watch dannyb’s run in his video below:
The new world record holder’s full name is Daniel Baamonde and he has his own YouTube channel where the speedrunner humbly describes himself as an engineer and developer “with lots of hobbies”. Baamonde also posted his achievement on the r/speedrun subreddit where he informed a commenter that last summer the Ocarina of Time community voted to start timing speedruns when the player takes control of Link so he can use the backup files that were saved after the intro video. This, of course, made races much faster.
Speedrunning is a sport, a hobby or an art form depending on your perspective, but records can be broken by the smallest of fractions. For example, this summer, a Super Mario Bros. broke the world record by just five frames. Now that’s cutting it close.
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