Ocarina of Time comparison video highlights higher resolution and missing features on Nintendo Switch

A new Zelda: Ocarina of Time comparison video has been shared online, highlighting the differences between the new version of the game available as part of the Nintendo Switch Online Expansion Pack and the original version.

The new video, shared online by ElAnalistaDeBits, highlights how much worse the Switch version is than the original, despite the increased resolution. Some of the issues include texture and shadow issues, lighting not displaying correctly in open environments, an emulation error that affects fog, and more.

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– Emulation resolution on Switch is 960x720p. I don’t know why it doesn’t hit 1080p, but it’s a huge increase over the N64’s 240p.
– FPS is also maintained at 20fps with some stuttering moments on Switch.
– There are some issues with filtering textures and shadows not displaying correctly.
– The fog has an emulation error, causing the fog to be close to the character when it should be far away. This error occurs because Nintendo used the Japanese version for emulation.
– Due to the above, general lighting also suffers from issues displaying properly in open environments.
– Switch lost its highlights in one of the most popular battles in gaming due to Japanese rom usage. In fact, these thoughts play an important role in understanding what happens in such a fight.
– LOD and draw distance have not been changed. With increasing resolution, these gaps become more visible.
– The worst thing about the Switch version is the input lag. Some battles like the forest temple boss get quite tedious.
– Disappointing results considering it’s emulating a 1998 game. Currently, there are other devices that emulate the Nintendo 64 much better.

The Zelda: Ocarina of Time, alongside other Nintendo 64 games, is now available on Nintendo Switch as part of the Nintendo Switch Online Expansion Pack. More information about the new membership can be found on Nintendo’s official website.

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