Ocarina – Clay Wood Winds http://clay-wood-winds.com/ Sat, 01 Oct 2022 01:50:52 +0000 en-US hourly 1 https://wordpress.org/?v=5.9.3 https://clay-wood-winds.com/wp-content/uploads/2021/10/icon-6-120x120.png Ocarina – Clay Wood Winds http://clay-wood-winds.com/ 32 32 Ocarina of Time Proves Link’s a Genius (But You Probably Missed Him) https://clay-wood-winds.com/ocarina-of-time-proves-links-a-genius-but-you-probably-missed-him/ Mon, 26 Sep 2022 16:15:00 +0000 https://clay-wood-winds.com/ocarina-of-time-proves-links-a-genius-but-you-probably-missed-him/ Link has many talents in Zelda games, but one ability that shows he’s a genius is underrated and overlooked due to mechanics. The Legend of Zelda: Ocarina of Time uses music as a game mechanic, the design of which requires Link to be a musical genius. The songs Link learns to play on his ocarina […]]]>

Link has many talents in Zelda games, but one ability that shows he’s a genius is underrated and overlooked due to mechanics.


The Legend of Zelda: Ocarina of Time uses music as a game mechanic, the design of which requires Link to be a musical genius. The songs Link learns to play on his ocarina have several purposes. From warping to adjusting water levels in the Water Temple, Ocarina of time would be more difficult without Link’s innate musical talent.


As a titular object, the Ocarina serves as a key element in Ocarina of time. Under Navi’s direction, Link travels between two timelines seven years apart to awaken the Sages who will help him defeat Ganondorf and end his destructive reign over Hyrule. Link receives help from several characters throughout his journey, but Sheik in Ocarina of time perhaps provides the most help by teaching Link songs.

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Related: Zelda: Tears Of The Kingdom Trailers Are Useless (And I Love Them)

In Ocarina of time, Link only needs to hear a song once before he can play it perfectly. His ability to play by ear after hearing a song, however, is no match for Link’s musical genius. When Sheik teaches Link a new song, it is done with a harp, and Link can always repeat it on the Ocarina without issue. Considering Link probably never had any formal musical training, that’s an impressive feat. The ease with which Link masters new tunes is necessary from a game mechanics perspective, but in-universe he’d likely be a musical prodigy if he weren’t busy saving Hyrule.


Ocarina of time is not the only one Zelda game in which Link displays a talent for music. More than one character Ocarina appears in Majora’s Mask, and the Ocarina is a recurring item in both games that has critical uses to complement them. Depending on the mask Link is wearing, the ocarina changes instruments, and he still has no trouble playing the songs. In A link to the pasthe plays the flute for Flute Boy with no problem after finding him. Link’s Awakening relies on music to awaken the Wind Fish, and Link has to use eight instruments for this task, but he accomplishes it easily.

It’s probably tiring for Link to always be the hero of Zelda Games. With the task of saving Hyrule placed on his shoulders, Link must use a variety of skills to overcome the obstacles he faces. From solving puzzles to reach the end of dungeons to battling the creatures that stand in his way, Link needs an array of abilities to fulfill his destiny as the hero of Hyrule. However, if being the hero didn’t work out for Link in Ocarina of timehe could have had a future as a musician.

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Latest Zelda Ocarina of Time Unreal Engine 5 Reimagining Build Features Dynamic BOTW-Style Music, Improved Textures and More https://clay-wood-winds.com/latest-zelda-ocarina-of-time-unreal-engine-5-reimagining-build-features-dynamic-botw-style-music-improved-textures-and-more/ Mon, 26 Sep 2022 09:34:00 +0000 https://clay-wood-winds.com/latest-zelda-ocarina-of-time-unreal-engine-5-reimagining-build-features-dynamic-botw-style-music-improved-textures-and-more/ A new version of The Legend of Zelda Ocarina of Time Unreal Engine 5 Reimagining has been released, with various improvements. The remake of Epic’s new game engine is an ongoing project of “CryZENx”. As some of you may know, the artist has already created an Ocarina of Time concept in Unreal Engine 4 with […]]]>

A new version of The Legend of Zelda Ocarina of Time Unreal Engine 5 Reimagining has been released, with various improvements.

The remake of Epic’s new game engine is an ongoing project of “CryZENx”. As some of you may know, the artist has already created an Ocarina of Time concept in Unreal Engine 4 with co-op play, and he is currently working on creating a fan remake in Unreal Engine 5.

This new version features improved textures as well as grass improvements in Hyrule Field. Additionally, the waterfall water has been enhanced and ‘CryZENx’ has introduced dynamic Breath of the Wild style music that changes at night and with weather cycles.

Check out the freshly released video of this new release below. Unfortunately, this version is only available for Patreons, but a more stable and polished version will soon be released to the public.

https://www.youtube.com/watch?v=OHN8laXKd0o

Patreons, or those who want to become one, can download the latest version of The Legend of Zelda: Ocarina Of Time Unreal Engine 5 Reimagining from the CryZENx Discord server.

The Legend of Zelda: Ocarina of Time was released for the Nintendo 64 in 1998. Many consider this episode to be the best Zelda game in the series and one of the best games ever made. In 2011, Nintendo released a 3D remastered version for the Nintendo 3DS. The game is also part of the N64 game library through the Switch Online + Expansion Pack subscription.

Join the legendary hero Link as he travels across Hyrule, and even through time, to thwart Ganondorf’s plans. Wield incredible weapons and items, battle fierce bosses, and solve brain-bending puzzles in this fan-favorite chapter from The Legend of Zelda series.

Whether you’re experiencing it for the first time or not, the original Nintendo 64 version introduced 3D visuals to the series, along with a new combat system and an engaging story.

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10 Ways Ocarina Of Time Is Still The Best Zelda Game https://clay-wood-winds.com/10-ways-ocarina-of-time-is-still-the-best-zelda-game/ Tue, 13 Sep 2022 20:45:00 +0000 https://clay-wood-winds.com/10-ways-ocarina-of-time-is-still-the-best-zelda-game/ The Legend of Zelda is one of the most famous and beloved series in the video game industry. While each Zelda game that comes out feels like an event, and it’s very rare that one of them is bad, there’s one Zelda game that gamers will consistently name as their favorite in the series. RELATED: […]]]>

The Legend of Zelda is one of the most famous and beloved series in the video game industry. While each Zelda game that comes out feels like an event, and it’s very rare that one of them is bad, there’s one Zelda game that gamers will consistently name as their favorite in the series.


RELATED: 10 Video Game Characters More Versatile Than Mario

Legend of Zelda: Ocarina of Timeoriginally released for the N64, is the first 3D Zelda Game. This not only paved the way for the evolution of the series, but remains today one of the best, if not the best, in the entire franchise.

ten He introduced Epona to the players

Link’s loyal steed, Epona, named after the Gallo-Roman god who protected horses, has become as closely associated with the character as his signature green clothes. However, Epona was not featured until Link’s first 3D release in Ocarina of time.

Although Epona was introduced to help players get through Ocarinamore quickly and easily, she became a fan-favorite character and was featured in many subsequent episodes of the series.

In his heart, Ocarina of time is a puzzle game. What makes it so interesting is that it forces players to think creatively about how to solve the problems presented by the game. It accomplishes this through a unique feature rarely seen in Zelda games: time travel.

RELATED: 10 Things Everyone Is Wrong About The Legend Of Zelda

Players experience Hyrule in two separate time periods in Ocarina of time. Some differences are clear, such as Zora’s domain being frozen in the future. However, other more subtle elements, such as a village well having water at one time and none at another, actually serve as vital clues to solving some of the game’s puzzles. Ocarina‘s baffles some of the show’s most memorable.

8 The soundtrack is iconic

Ocarina of timeThe titular musical instrument is an important tool for Link, allowing him to access certain areas, teleport across the map, and summon his horse. While this gameplay mechanic might have felt fancy in the wrong hands, Koji Kondo’s beautifully composed music makes the ocarina songs one of the game’s best elements.

The songs are so memorable that returning players will likely still remember how to play each of the songs on the ocarina before relearning them in-game. Ocarina of timeother Zelda games have included similar mechanics, with the ocarina returning in Majora’s Maskand a similar mechanism used in Wind Waker. However, none seem to be as memorable as the songs of Ocarina.

seven Zelda takes a more active role

It’s no secret that female characters have had a rocky history in video games. Even one of the most famous women, Samus Aran, had the fact that she was a woman treated as a surprise revealed to the public. Ocarina of time managed to take a few steps in the right direction with her incarnation of Zelda, allowing her to take a more active role in the story.

In Ocarina of time, Zelda plays a key role in Link’s quest. She is the one who first suspects Ganondorf of having bad intentions, and throughout the game she helps Link either as herself or in the guise of Sheik. In the game’s final dungeon, Zelda uses her magic to help Link escape the collapsing castle. Although the game still portrays Zelda somewhat as a damsel in distress, it has taken significant steps to correct this tendency.

6 Catching the Hylian Loach gave players bragging rights

So that players can easily play through Zelda games without interacting with side content, these optional mini-games often add life to Hyrule and give players additional challenges to overcome. Ocarina of time has perhaps the most memorable fishing mini-game of all Zelda games thanks to the inclusion of the Hylian Loach.

RELATED: 10 Best Side Quests In Breath Of The Wild, Ranked

The ultimate achievement for players was catching the biggest fish in the game, the Hylian Loach. Only appearing in special circumstances, and ignoring the fishing lure most of the time, the Loach is difficult to catch. The bragging rights of catching the Loach stays with the players long after the match is over.

5 Dungeons are varied and creative

Like most The Legend of Zelda Games, Ocarina of time features a series of dungeons for players to work their way through. A major element that defines Ocarina apart from others Zelda games is how each dungeon feels unique compared to the others in the game.

In games with lots of dungeons, it’s easy for them to start and get mixed up. For example, many dungeons in Legend of Zelda: A Link to the Past for the Super NES mix, full of very similar corridors. Ocarina of time, on the other hand, offers players a wide range of unique environments like the thrilling interior of a giant fish or the terrifying pit of horrors inside the well of Kakariko Village.

4 The open world is neither too big nor too empty

Legend of Zelda Breath of the Wild was a great achievement in terms of breaking with a formula and gameplay. Much of its open world, however, involves traversing empty fields, and the thought of revisiting this game when finished is daunting. Ocarina of time, on the other hand, finds the right balance between the size of the map and the density of remarkable places.

Players rarely find themselves traversing long stretches of nothing in Ocarina of time. Instead, locations are spaced out appropriately to give players a sense of adventure without making it a dull job. There are also many hidden secrets scattered throughout the more sparse areas of the map, making exploration more interesting than tedious.

3 The characters are all memorable

Ocarina of time was not only a step forward for the series in terms of gameplay and presentation, but also in terms of storytelling. Each major dungeon in the game is tied to the story of an NPC that players will get to know throughout the game, making them personally invested in defeating the boss for more than just advancing the game.

RELATED: 10 Long Adventure Games Worth Playing To The End

Apart from the main characters, there are also many memorable minor characters in Ocarina of time. Some of the more memorable supporting characters are the sporadic seller of Happy Mask and the chicken farmer allergic to his own chickens. OcarinaNPC’s seemed to be more closely tied to world events, with maybe only Majora’s Mask providing more depth to the series’ secondary characters.

2 Biggoron’s Sword was the best reward for side quests

The Legend of Zelda The series contains some pretty disappointing side quests. Players will likely have had a hard time receiving anything more than a fraction of an extra heart container. In contrast, Ocarina of time gave players the ultimate reward for going through a series of seemingly unrelated side quests.

Other than an empty inventory slot, there is no clear indication in Ocarina that players can receive a third sword. However, players who diligently completed side quests would eventually receive a broken sword that they could have repaired after just a few more quests. Although it takes a lot of work to get it, Biggoron’s sword is worth it. Nothing is more satisfying than having Ganon toss the master sword aside, then pull out Biggoron’s enormous sword which takes him down in a few swings.

1 Most items perform important functions

The most modern Zelda games tend to follow a formula where players will collect a series of items that will help them advance the game. Ocarina of timeThe version of this formula that seems a little less obvious is that the items you get are actually useful in multiple circumstances.

A lot of Zelda objects only have a specific purpose that helps you advance in a dungeon, such as the vacuum cleaner of skyward sword. This essentially makes the item a glorified key that you probably won’t use after this dungeon. In contrast, OcarinaItems all serve useful purposes throughout the game in combat or exploration.

NEXT: The 10 Most Anticipated Games Delayed To 2023

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Alfred and the Ocarina | New https://clay-wood-winds.com/alfred-and-the-ocarina-new/ Fri, 02 Sep 2022 01:52:23 +0000 https://clay-wood-winds.com/alfred-and-the-ocarina-new/ Eli Alfred, a senior at LSU, spends time between classes playing the ocarina in the quad. Welcome to LSU Tiger TV: The Official LSU TV Channel Follow us on Twitter, Instagram and Facebook @lsutigertv Check us out on our website to find out more! https://www.tigertv.tv/ On their way to morning classes, students may hear Star […]]]>

Eli Alfred, a senior at LSU, spends time between classes playing the ocarina in the quad.

Welcome to LSU Tiger TV: The Official LSU TV Channel

Follow us on Twitter, Instagram and Facebook @lsutigertv

Check us out on our website to find out more!

https://www.tigertv.tv/


On their way to morning classes, students may hear Star Wars or Jurassic Park themed songs playing in the background.

LSU senior Eli Alfred spends his time between classes playing a wind instrument called the ocarina.

Alfred’s ocarina is a replica of the one used in Legend of Zelda: Ocarina of Time. He had his ocarina custom made with extra holes so he could play more songs.

He started playing the ocarina his freshman year of college in free speech aisle. He recently started taking tips while gambling.

Alfred has been homeschooled all his life, so he started acting in hopes of making friends and connecting with people. His music has become a great icebreaker.

After receiving many positive comments, Alfred felt that he could be a great inspiration to people. Frequent visitors began to recognize its improvement.

Even in the heat, Alfred perseveres, hoping to brighten someone’s day. While Alfred sings, the students do their homework or just hang around him.

Alfred also writes books, sings and will act in projects for people who request it.

He encourages the students to come and say “hello”. He doesn’t mind being interrupted during a song, he performs for the students and enjoys seeing his music have a positive impact on their day.

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BOTW 2 Can Learn From Ocarina Of Time’s Most Notorious Temple https://clay-wood-winds.com/botw-2-can-learn-from-ocarina-of-times-most-notorious-temple/ Sun, 14 Aug 2022 07:00:00 +0000 https://clay-wood-winds.com/botw-2-can-learn-from-ocarina-of-times-most-notorious-temple/ BOTW 2 may take inspiration from past Zelda games to differentiate itself from Breath of the Wild, but Ocarina of Time’s water temple is best left behind. fans of The Legend of Zelda: Breath of the Wild eagerly awaiting the sequel, currently called Breath of the Wild 2 as an official title has yet to […]]]>

BOTW 2 may take inspiration from past Zelda games to differentiate itself from Breath of the Wild, but Ocarina of Time’s water temple is best left behind.


fans of The Legend of Zelda: Breath of the Wild eagerly awaiting the sequel, currently called Breath of the Wild 2 as an official title has yet to be revealed. While they wait, there is a lot of speculation about this END 2 will have in it, if it will be more like the first breath of the wild or if it will take more inspiration from previous titles in the franchise. One such topic of speculation is whether themed temples will make a comeback in Breath of the Wild 2and if they do make a comeback, there are some important lessons the game can learn from Ocarina of Time’s most notorious temple.

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If there is a particular place that The Legend of Zelda fans could collectively agree on the most frustrating temple, it’s probably the infamous water temple of Ocarina of time. There are many temples that include frustrating gadgets or sometimes easily overlooked mechanics or key elements. Some temples require excessive backtracking or cross invisible barriers. This can all be a pain to deal with, but when it comes to temples as a whole, most fans can agree that Ocarina of timeThe water temple is the most hated.

Related: Zelda: Ocarina of Time’s Water Temple Finally Fixed In NSO Update

A combination of the inhibited range of motion caused by using the Iron Boots to traverse underwater and the unhindered movement of water enemies makes combat in the Water Temple much more brutal as enemies seem to have no problem attacking Link, who can barely dodge anymore. Additionally, the temple revolves around changing the water level in the temple to make certain puzzles and rooms work, but requires Link to go to a specific hidden switch to change the water level, which can result in constant backtracking as Link does not have control. on the water level on request. A mistake can send Link back through the temple in hopes of getting the water level correct this time and being able to start over.


BOTW 2 Can Avoid Ocarina Of Time’s Water Temple Mistakes

The water temple is not the only bad Zelda dungeon, although the same exits from this temple reappear in the other temples. Breath of the Wild 2 can fight off a major Water Temple obstacle using a mechanic previously seen in the Divine Beasts of breath of nature, the Sheikah slate. While in each of the God Beasts, Link was able to manipulate their orientation by accessing the area’s Sheikah Slate map. By allowing Link to control the water level in the temple across the map, the need for excessive backtracking disappears and there is less impediment to progress. Inhibition of movement, forward progression, and excessive backtracking are all things that Breath of the Wild 2 should avoid.

Not all players want to consult a guide just to be able to complete part of the game, but it should be noted that the Water Temple has gained some notoriety for being the most difficult dungeon. The Zelda The franchise is known for its challenging puzzles, with beautiful dungeons hiding plenty of challenges and a challenging temple in Breath of the Wild 2 wouldn’t be a bad thing, as long as it avoids the major frustrations of Ocarina of timeWater Temple.

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Ocarina Of Time is right that BOTW is wrong https://clay-wood-winds.com/ocarina-of-time-is-right-that-botw-is-wrong/ Mon, 01 Aug 2022 07:00:00 +0000 https://clay-wood-winds.com/ocarina-of-time-is-right-that-botw-is-wrong/ The Legend of Zelda: Breath of the Wild may be one of the best games released in the last twenty years, but it can still learn a lot from its iconic predecessor, Ocarina of time. When the Nintendo 64 title was released in 1998, it changed the adventure genre and the world of gaming forever. […]]]>

The Legend of Zelda: Breath of the Wild may be one of the best games released in the last twenty years, but it can still learn a lot from its iconic predecessor, Ocarina of time. When the Nintendo 64 title was released in 1998, it changed the adventure genre and the world of gaming forever. Now that END 2 is on the horizon, Ocarina of time can continue to serve as a touchstone for The Legend of Zelda series by showing what it did better than the original BOTW.

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That’s not to say the 2017 Nintendo Switch launch title pales in comparison to Ocarina of timesure. BOTW is one of the most successful and coveted games Nintendo has ever released. Still, the game has polarizing aspects, especially for longtime fans of the The Legend of Zelda series. Between its very loose storytelling approach and the fact that most important NPCs are dead before the game even begins, it’s a refreshing experience for some and an unwanted change for others.

Related: BOTW 2 Is The Perfect Opportunity To Bring Back Ocarina Of Time’s Sheik

Ocarina of time can thus give some benchmarks to Nintendo by showing what it has done better than BOTW. The N64 title has a lot to offer that is surprisingly lacking in the much newer Nintendo Switch game. And if END 2 had to incorporate Ocarina of time‘s features in a BOTW-style game, this would potentially be the best installment of the series.


Ocarina Of Time’s Dungeons Outperform BOTW’s Divine Beasts

As for the dungeons in Ocarina of time and BOTW, it is clear that the first beats the second. The dungeons of Ocarina of time are iconic to the point that their names are remembered by those who have passed through them, which is an especially impressive feat considering some of them have simple names like “Fire Temple” and “Ice Cavern”. But what really makes these dungeons a highlight in the Zelda The series as a whole is that it offers a wide variety of designs, poses real challenges, and requires players to implement different strategies. Some of the designs are truly surprising in their creativity, namely Inside Jabu Jabu’s Belly, which takes place in the nasty bowels of a character. The difficulty of the Water Temple to Ocarina of time precedes itself, of course. Additionally, specific items (like the Lens of Truth in the Shadow Temple) and strategies (like switching between Young Link and Adult Link in the Spirit Temple) required to complete certain dungeons keep the gameplay fresh. at each part of Ocarina of time.

On the other hand, BOTW doesn’t really have real dungeons. Instead, he has the four Divine Beasts, all of whom are mechanical creatures designed to keep Calamity Ganon at bay, but were eventually possessed by his plagues during the second Great Calamity. A positive note about divine beasts is that they provide BOTW a kind of current plot. A lot of breath of the wildthe story is fragmented and memory-based, but the process of retrieving the divine beasts adds a subplot to Link’s memories that gives the game a semi-cohesive narrative. Dungeons can also be incredibly cinematic, especially the Divine Beast Vah Naboris chase sequence. However, the Divine Beasts are essentially the same in terms of art design. This is partly due to BOTWbut nevertheless, having the same look for each dungeon can make them disappointing, especially because BOTW has such a beautiful aesthetic. Even the process of taming divine beasts before entering them can be repetitive. Although hunting Divine Beast Vah Naboris sounds incredible, the same process of shooting arrows while mounted is repeated in another breath of the wild The divine beast fights against Vah Ruta.

But perhaps the worst part of the divine beasts are the bosses. Ganon Blights don’t vary enough in design or combat style to make them interesting. Again, Vah Naboris’ Thunderblight is a highlight due to its teleport ability forcing players to really use the puzzle design of their surroundings. Generally speaking, however, each of the Ganon Blights is easy to take down with the same strategies and weapons, especially since their eyes are weak spots. In comparison, Ocarina of timeDungeons often have sub-bosses and major bosses, most of which are unique. Some of the bosses in Ocarina of Time stand out as the Zelda the best of the series (namely the Shadow Temple’s Dead Hand). So in almost all the qualities that make a dungeon a dungeon in the Zelda series, Ocarina of time upgrades BOTW.

Ocarina of Time has a better variety of side quests than BOTW

As for side quests and mini-games, Ocarina of time has BOTW to beat. Although the classic N64 is over twenty years old, its selection of side quests is more robust and fun. Just in Lon Lon Ranch there are a variety of side quests that involve Link learning songs from Malon as well as horse racing and obstacle courses, and there are several locations in the game that have optional quests that overlap in this way. These side quests and mini-games in Ocarina of time offered its best moments, and serves not only to entertain players, but also to make the world of Hyrule more alive and the people in it more like real characters.

Related: Every Item You Can Miss In The Legend Of Zelda: Ocarina Of Time

In contrast, BOTW feels much emptier. Outside of the purity of exploration and finding the toughest monsters to fight, there’s not much you can do by taking a break from story progression. be fair to BOTWthis problem is mainly caused by the game settings. Ocarina of time teeming with life, while Hyrule BOTW is a post-apocalyptic wasteland with a few scattered remnants of civilization, thus limiting the potential for optional character-building missions. Nonetheless, having more side quests – especially those centered around the game’s various towns and villages – would have done a lot for the gameplay of BOTW and its global construction. The City of Tarrey quest really highlights this point and shows how breath of the wild 2’s gameplay can improve. Learning to relate to the squatters and helping build Tarrey Town with the odd retinue of people who end up living there and even getting married there makes Hyrule feel whole again, which is part of the mission of Link in BOTW In any event.

There are other points of comparison between Ocarina of time and BOTW worth mentioning, such as the linear yet rewarding plot progression of the first and the fragmented and polarizing storytelling approach of the second. However, these more subjective aspects only highlight how different the two games truly are. And this last point is important to remember, because it is not because certain aspects of Ocarina of time are better than breath of the wild – and vice versa – doesn’t mean that either game has to be better or worse in a player’s eyes – they’re just different.

Next: Zelda: Why Hyrule Castle Town Is Always Full Of Animals

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Ocarina Of Time’s Saddest Story Isn’t Even In The Game https://clay-wood-winds.com/ocarina-of-times-saddest-story-isnt-even-in-the-game/ Sun, 31 Jul 2022 07:00:00 +0000 https://clay-wood-winds.com/ocarina-of-times-saddest-story-isnt-even-in-the-game/ The Legend of Zelda: Ocarina of Time Akira Himekawa’s manga drastically changed the characterization of a forgettable boss and gave him a sad connection to Link. This 18-chapter Manga, published in 2000, loosely adapts the plot of the game, released 14 months earlier. In its ninth chapter, titled “A beloved old friend“, he shows his […]]]>

The Legend of Zelda: Ocarina of Time Akira Himekawa’s manga drastically changed the characterization of a forgettable boss and gave him a sad connection to Link. This 18-chapter Manga, published in 2000, loosely adapts the plot of the game, released 14 months earlier. In its ninth chapter, titled “A beloved old friend“, he shows his version of Link’s fight with the boss Volvagia.


In the game version of Ocarina of time, Volvagia is a monstrous fiery dragon who serves as the boss of the Temple of Fire, the game’s fifth dungeon. According to dialogue with NPCs, Volvagia was an ancient enemy of the Gorons once killed by Darunia’s ancestor using the Megaton hammer. While Link was locked in the Temple of Time for seven years, Ganondorf used dark magic to revive Volvagia. As a warning to the rest of Hyrule, Ganon imprisoned the Gorons and fed them to Volvagia. In the end, Volvagia is killed by Link.

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Related: Ocarina of Time Doesn’t Care If You Miss Its Finest Moment

In the manga adaptation, the fight with Volvagia plays out very differently and completely recontextualizes the Fire Temple boss battle in The Legend of Zelda: Ocarina of Time. As Link aims his bow at Volvagia, he finds himself unable to fire. It is then revealed, via flashback, that Volvagia was once Link’s pet.


As shown in flashback, Link purchased Volvagia as a baby in Zeldais constantly filled with animals in the castle town of Hyrule and befriended the dragon before deciding to release it. In the continuity of the manga, instead of being an ancient monster from the story, Volvagia is a friend of Link whom Ganondorf fascinates and transforms into a weapon to get his head dirty. In the end, Link kills Volvagia, freeing him from Ganon’s control with a gash through his neck, in a bittersweet ending.

The change of Volvagia’s story to Ocarina of time is admittedly a mixed bag. The revelation of Link and Volvagia’s past is not announced, but rather awkwardly inserted in the middle of their fight. The changes also make Volvagia less intimidating as a boss. Still, Link’s hesitation when aiming the bow and grief when the fight is over make the manga version of Volvagia an interesting and tragic character.

The manga made a number of other changes to the plot of Ocarina of time. A small but memorable change is the opening of the manga. The Ocarina of time the manga actually shows Link’s mother fleeing to Deku Forest and dying, rather than just explaining her death through dialogue. Additionally, Link’s encounter with Zelda and Ganondorf is significantly changed. The manga removes the entire Shadow Temple section, replacing it with Link training scenes with Impa. The manga also shows Shiek working for Ganondorf as a spy, before revealing that Shiek was a double agent, in addition to being Princess Zelda. He may not be treated like canon, but there’s no denying that his retcon Volvagia adds some extra emotional weight to Legend of Zelda: Ocarina of Timethe story.

Next: BOTW: How Each Of The Four Champions Died

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The Legend of Zelda: Ocarina of Time https://clay-wood-winds.com/the-legend-of-zelda-ocarina-of-time/ Thu, 21 Jul 2022 07:00:00 +0000 https://clay-wood-winds.com/the-legend-of-zelda-ocarina-of-time/ Ocarina of time The Legend of Zelda: Ocarina of Time is the fifth part of The Legend of Zelda series. It is preceded by Link’s Awakening and followed by Majora’s Mask. Ocarina of time was praised by critics and gamers alike for its intuitive storyline and time travel mechanics and 3D graphics style, which was […]]]>

Ocarina of time

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The Legend of Zelda: Ocarina of Time is the fifth part of The Legend of Zelda series. It is preceded by Link’s Awakening and followed by Majora’s Mask. Ocarina of time was praised by critics and gamers alike for its intuitive storyline and time travel mechanics and 3D graphics style, which was new technology at the time. Like the previous Zelda securities, Ocarina of time was directed and produced by Shigeru Miyamoto, who has also worked on Nintendo titles including the Super Mario and Donkey Kong series. Ocarina of time was very well received by critics and it is one of the few video game titles to have received a perfect rating from gaming magazine Famitsu. Ocarina of time received many awards and perfect scores in several gaming magazines. The game was originally released for the Nintendo 64 in numerous versions, and emulated versions of the title were released for Nintendo GameCube (GCN), Wii, and Wii U; it was available in China on iQue Player (iQue); while a remake is available for the Nintendo 3DS.

The basic game mechanic behind Ocarina of time is its titular concept of “time travel” in which the hero travels back and forth seven years in time by removing the Master Sword from its pedestal in the Temple of Time or vice versa. This blade is in turn used to defeat the game’s boss monsters and seal away the Evil King, Ganondorf, in the Sacred Realm. Time travel is also used extensively in the various side stories and side quests. The other massive innovation is the use of the Ocarina of Time. Using this instrument allows the hero to teleport to various locations, influence certain scenery elements, influence the time of day and weather, speak with the hero’s friend Saria, and summon your horse. This aspect introduced heavy use of instruments to the series and popularized the ocarina instrument ever since.

Story

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Main article: Ocarina of Time Story
Spoiler alert! This section describes a topic sensitive to plot development.

The story of Ocarina of time revolves around King Gerudo and the evil wizard, Ganondorf and the hero’s rise to power, Link’s quest to defeat him and bring peace to the land of Hyrule once again. The game opens with the hero’s mentor and protector, the Great Deku Tree, sending a fairy, Navi, to inform the hero of his new responsibilities. Navi escorts the hero to the Great Deku Tree who explains that Ganondorf has come to the land of Hyrule and is fighting for power. The hero leaves his home in Kokiri Forest and travels to Hyrule Castle to meet Princess Zelda. She explains to Link about a dream she had in which all of Hyrule was covered in dark clouds. She asks Link to retrieve the Fire and Water Spirit Stones. The young hero goes to Hyrule Castle and watches as the princess is being chased by Ganondorf. At this point, Princess Zelda gives Link the Ocarina of Time. Link continues, fearless, to the Temple of Time where he receives the Master Sword.

After removing the Master Sword from the Pedestal of Time, the hero falls into a deep sleep for seven years, guarded by the sage Rauru. When Link wakes up, he finds a lot has changed in the seven years he’s been sleeping. Rauru explains to Link what to do, giving him clues on how and where to find the other Sage Medallions. With the help of Sheik, the hero goes to the temples and awakens the six Sages. The hero travels once again to the Temple of Time where he discovers that Sheik is actually Zelda. Ganondorf arrives and captures the princess. The hero goes to Ganondorf Castle. Ganondorf confronts him for a final showdown, in which he uses the power hidden within the Master Sword and Light Arrows to weaken and then defeat Ganondorf. The hero and Princess Zelda manage to escape, but before they can leave the ruins, they are confronted by Ganondorf in his true form (Ganon). The hero defeats him once more and, with the help of Princess Zelda and the other six sages, traps the evil king in the Sacred Realm. The princess thanks the hero and takes him back to his childhood.

Gameplay

Ocarina of time is the first game of the The Legend of Zelda series to introduce a fully 3D environment. Ocarina of time also pioneered the Z-targeting combat mechanic, which allows the player to lock onto an enemy or other objects. It’s also useful for non-combat situations, such as locating important items in a dungeon room or talking to a character out of range. This mechanism is now a staple of 3D games in The Legend of Zelda series.

At some point in the game, the player can choose to complete a side quest where the player gets Link Epona’s horse. This allows the player to traverse Hyrule at a much faster pace than before.

Characters

Races

Ocarina of time was the first game in the franchise to feature several very different races. The different races are based on the different terrains of the main regions of the game.

enemies

Bosses and mini-bosses

Dungeons

Items

pieces of heart

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Main article: Ocarina of Time Heart Pieces

Pitches

In Ocarina of time, Link begins at his home in Kokiri Forest. The forest is where the first dungeon in the game takes place inside the Great Deku Tree. In Kokiri Forest, there are many townspeople, including Chief Mido and Link’s best friend, Saria. There is a place called the Lost Woods in the forest. Saria has a hideout there next to the Forest Temple, which was inaccessible when she was a child. Outside of Kokiri Forest, there is a place called Hyrule Field, the largest area in the game. Every location is connected to it, with Hyrule Field being at the center of these locations acting almost like a central world. As a child, Link had to run very far in the field. As an adult, Link can run an optional event to get a horse, Epona, which makes traveling around Hyrule Field much more efficient. The next area Link can visit is the market, where the majority of townspeople, shops, and games are located. The Bazaar, a store with many practical goods such as the Hylian Shield, is first encountered at the Market. There is also a potion shop, which sells potions to recharge Link’s life and Magic Meter. Next is the Happy Mask Shop, which gives Link the ability to embark on a series of side quests selling masks. If Link completes these missions, he can obtain the Mask of Truth.

Reception

Notice for Ocarina of time were extremely good. Most notable being IGN’s review for the game which was a perfect 10/10.[1] This perfect score was the very first that IGN had ever awarded. This game is commonly called the best Zelda game and one of the best games of all time.

Beta

Beta for Ocarina of time holds many mysteries. While no one knows for sure what the game’s original plot was in the beta, some facts are known. In the early stages of development, Lost Woods was a fully 3D environment. Remains of a place dubbed the Unicorn Fountain by fans have also been found in Ocarina of times code, although it cannot be found in the normal game. An early video showed Link receiving the full Triforce, causing many rumors that it could be obtained in-game. Several people have suggested that the Unicorn Fountain is related to the Triforce. However, there is no evidence that the Triforce was or is ever in the game’s code. Another interesting fact about the beta is that the medallions received from the Sages were items that granted special powers. They are believed to have originally been used to warp instead of the Ocarina of Time. An anonymous group of ROM hackers have managed to find a frozen NPC in the game data of a character they believe was supposed to replace Navi. Hackers are currently trying to make it fully functional and hope to eventually release a patch that makes it compatible with the current game. Additionally, the code for two medallions that are not seen in-game appeared and translates to Wind Medallion and Earth Medallion.

An extension to Ocarina of timeknown as Ura Zelda, was to use the Nintendo 64 disc player and add new dungeons.[2] However, due to poor reception and little record player support, the project was dropped. Subsequently, Eiji Aonuma, the director of the Zelda franchise, asked Miyamoto for permission to make a whole new Zelda game in a year so he doesn’t have to work on it anymore.[3] Miyamoto agreed, and this game became Majora’s Mask, codenamed Zelda Gaiden (Zelda Side-Story) at the time. The rest of Ura Zelda probably became main quest.

other media

Merchandise

Ocarina of time has more goods than any other Zelda Title. UFO catcher plushies, BD&A figures, First 4 Figures statues and even clothing to name a few.

Several versions of the soundtrack have been released, mostly in Japan:

Anecdotes

Gallery

stage work

Main article: Gallery: Ocarina of Time

Characters

Main article: Gallery: Ocarina of Time Characters

Patterns

Main article: Gallery: Ocarina of Time Bosses

Screenshot

Beta Screenshots

Videos


American advertising


European commercial


Japanese advertising


Commercial beta/French demo


Brazilian commercial


Presentation of the game

https://www.youtube.com/watch?v=
Video presentation of Zelda Dungeon

References

  1. ↑ IGN
  2. ↑ “Ura Zelda is based on The Ocarina of Time for 64DD.– Shigeru Miyamoto, IGN August 27, 1999
  3. ↑ “In the end, other staff members took care of The Legend of Zelda: Ocarina of Time: Master Quest. Still, as a dungeon manager, I just couldn’t get so excited about giving them a backhand. I also couldn’t see it transforming into a new The Legend of Zelda. But we were told to do The Legend of Zelda. It’s not like we can just say “I don’t want to” and be done with it. At that point, Miyamoto-san offered us a compromise: he said that if we could make a new The Legend of Zelda game in a year, it wouldn’t need to be a “setback.”
    —Eiji Aonuma, Iwata asks: Spirit Traces
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Fan-Made Ocarina of Time PC Port Gets Unlocked Framerate, Difficulty Settings, and More https://clay-wood-winds.com/fan-made-ocarina-of-time-pc-port-gets-unlocked-framerate-difficulty-settings-and-more/ Mon, 18 Jul 2022 07:00:00 +0000 https://clay-wood-winds.com/fan-made-ocarina-of-time-pc-port-gets-unlocked-framerate-difficulty-settings-and-more/ Building on the work of Zelda’s reverse engineering team (opens in a new tab), the crew calling themselves Harbor Masters released a PC version of The Legend of Zelda: Ocarina of Time earlier this year. It improved the original with HD graphics, widescreen support and also on PC this is how God plays games when […]]]>

Building on the work of Zelda’s reverse engineering team (opens in a new tab), the crew calling themselves Harbor Masters released a PC version of The Legend of Zelda: Ocarina of Time earlier this year. It improved the original with HD graphics, widescreen support and also on PC this is how God plays games when God decides to stop messing with us and just play Zelda in place.

The Harbor Masters have continued to update the Port of Ocarina of Time, which they call Ship of Harkinian. Delightfully, news of these updates is shared in the form of straight-to-video interspersed with re-voiced footage from Animation Magic’s famous Zelda games for the Philips CD-i. The latest announcement that the current version, Rachael Alfa 3.0.0, allows you to choose your own frame rate up to 250 fps. It also adds a set of difficulty options, including damage multipliers and variable healing and restoration effects, which you can access in the Enhancements > Gameplay menu.

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Ocarina Of Time PC Port Now Works On Mac And Wii U https://clay-wood-winds.com/ocarina-of-time-pc-port-now-works-on-mac-and-wii-u/ Mon, 18 Jul 2022 07:00:00 +0000 https://clay-wood-winds.com/ocarina-of-time-pc-port-now-works-on-mac-and-wii-u/ Harbor Masters has released a new Nintendo Direct-style presentation filled with information about updates, fixes and additions to its fans. The Legend of Zelda: Ocarina of Time port for PC. The video, which you can watch below, was uploaded to the Ship of Harkinian YouTube channel on July 14 and shows exactly what players can […]]]>

Harbor Masters has released a new Nintendo Direct-style presentation filled with information about updates, fixes and additions to its fans. The Legend of Zelda: Ocarina of Time port for PC.

The video, which you can watch below, was uploaded to the Ship of Harkinian YouTube channel on July 14 and shows exactly what players can expect to change regarding the PC port of the adventure classic.

Some of the biggest updates are to how the whole port can now work on both Mac OS and Wii U, and you can also select how many frames you want to render (via Gamer on PC).

Individual settings can now control the difficulty of the game, Link can use a shield while holding a two-handed sword, you can see the vision path of guards, time moves on the file selection screen, the heads-up display can be changed, a cheat lets you use items anywhere in Hyrule, and another prevents Epona from getting tired.

The Bunny Hood can be used as an adult, and a number of tasks can also be accelerated in the game, including certain quests. There are also a series of quality of life improvements, such as the ability to hold more Deku Nuts.

You can bind player controls through a GUI, and the D-pad can also be used to equip items besides the usual yellow C buttons.

A previous port update added both Linux support and 60fps availability, as Harbor Masters has continued to support the project since its initial release.

In other news, a number of updates for co-op Skyrim The Together Reborn mod has dramatically improved the experience since its launch, with nearly 250,000 players downloading it.

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